scalingeverestScaling Mt. Everest is a feat that words cannot appropriately capture. The hundreds who brave the expenses and extreme risks gather in Nepal before beginning their months-long trek up the world’s highest mountain. Richard Johnson, Bonnie Berkowitz and Lazaro Gamio of the Washington Post collaborated on an interactive information graphic that allows the user to scroll up the legendary mountain. On the user’s personalized journey, the graphic includes illustrations and audio clips that transport the user to Nepal and allow each user to have a unique experience as they scale Everest.

The graphic is successful because it ingeniously replicates the act of climbing Everest. When entering the page, the user is immediately scrolled down to sea-level. To the left of the main graphic, is a visual reference of the mountain that displays key stops on the journey and provides context in scale. While the supplementary graphic provides a visual map, the act of scrolling up to the top of the page can be fatiguing to the user. Scrolling to the top of the mountain takes time and effort. This replicates the extreme fatigue caused by scaling the mountain. The interactivity of the graphic is much stronger than the written word because it provides the user with a unique sensation that can be personalized.

The combination of scaling the mountain and multimedia references, allows each user to interpret the experience as they wish. An illustration of  Burj Khalifa skyscraper, the largest manmade peak, is only 2,716.5 feet. The summit of Everest is 26,289 ft. This helps establish the monumental size of the mountain. At 3,000 feet, a fact box identifies endangered Asian elephants, tigers and hundreds of species of birds live in the Himalayan Forests. This shows the user that elephants can live at a higher point than the tallest man-made building. Audio clips are interwoven of three expert climbers. These audio clips help emphasize the degree of difficulty and wonder of climbing the mountain. Ultimately, the combination of interactivity and multimedia allow each user to climb the mountain themselves, rather than reading about another person’s journey.

This entry was posted on Tuesday, November 3rd, 2015 at 8:07 am and is filed under INFOGRAPHICS. You can follow any responses to this entry through the RSS 2.0 feed. Both comments and pings are currently closed.